We’ve just prepared a new build with improved alien behavior, days loop, score screen and death.
The next build(s) will feature badges, leaderboards, sounds a very special moment before dying and better balance of movement, waves and difficulty.
We’ve just prepared a new build with improved alien behavior, days loop, score screen and death.
The next build(s) will feature badges, leaderboards, sounds a very special moment before dying and better balance of movement, waves and difficulty.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
I remade my main character, what do you think? :)
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
Knocked down + Get up animation
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