We’ve just prepared a new build with improved alien behavior, days loop, score screen and death.
The next build(s) will feature badges, leaderboards, sounds a very special moment before dying and better balance of movement, waves and difficulty.
We’ve just prepared a new build with improved alien behavior, days loop, score screen and death.
The next build(s) will feature badges, leaderboards, sounds a very special moment before dying and better balance of movement, waves and difficulty.
art comission.
We are under attack!
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
a drawing I did because I was bored😪. But I love how it turned out.😊
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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