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Cyberpunk-like boss fight music.
soundcloud.com/fallen-madman/guard
I experimented with synthesizers, and it turned out to be a pretty cool sound. And no matter how much I try, the music I create still sounds like an OST to the game :D
What if at the time of Atari there would have been a dynamic and brutal game with the current idea of the shooter genre? Then it would have the same brutal track, even in 8 bits. I turned this idea into reality!
Good news! First build is ready for your testing!
Control:
WASD - movement;
E - inventory;
R - restart;
1-0'n'mouse wheel - fast slots.
Also added day-night cycle, water physics (finally), ladders, fixed bugs and etc.
Waiting for your feedback! Thanks.
The #BadArtChallenge is over and we're highlighting some of our faves!
You made such incredible bad art that we couldn't just give one of you a trophy.
The artists are tagged below
New build is here! Crafting has been added, new items and blocks have been added; the generation of flowers has returned! A small rework of jumps and collisions.
Soon there will be an opportunity to save.
Follow the game to see more!
New build is here! Added game menu; added new creatures; added bows; added huts (jungle biome); added music; added something else (i don't remember) and fixed some stuff. Now me trying to optimize shadows and be alive. Stay frosty and report any bugs.
A new demo is available!
Some things can be changed during development. Sprites will be replaced.
Check other projects: gamejolt.com/@FallenMadman/games
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
New build is here! Added crafting recipes (ingots, axes and picks), efficiency to tools, mobs (with a simple AI), interactive with objects. Fixed some bugs.
Follow the game to see more!
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