Game
Jack McLantern

7 years ago

New build up v0.3.4: enemy fixes and other adjustments


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New build with a bunch of adjustments to the enemies to make sure they never lose their way.

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I also adjusted the quality of their path finding and made sure they have a patrol root if they stop following you.

Let’s see if it works.

Meanwhile our friends at GrayDeathSociety also put up a playthrough:



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This initially started as an attempt to move this project to URP, but quickly turned into a clean-up job to get the project ready for beta #screenshotsaturday #medievil #timburton #halloween 

Something I worked on during the winter

Animations for the Shock T-99

The adventures of Scotty the Highlander, my first attempt at making more than a sample in pixel art

Death's Scythe and other tweaks, fixes and changes

Made for @poorlocke and his game Windmills

And now they dissolve when they are dead

New version (0.3.5) is up, get in on the action and play 'Jack McLantern'. Don't forget to let me know what you think!

Something I made back in 2016: https://youtu.be/jXoxJ4ARw7Q