Game
Bloodborne DM (A Fangame)
7 years ago

New build uploaded 0.1.7 + How the Parry System Works


5d09b0b4f2d06.png

The parry system has been added to the build, plus some of the AI changes.
Game Over screen has also been added.

Still a work in progress, but as it stands, if an enemy is framed in red, they are about to perform a power attack. Counter this with a pistol shot and they will become staggered, framed in yellow.

There are still some bugs in the AI that need to be worked out, and not all enemies have their power attacks added.

The levels are going to have to change a little bit to accomidate better enemy movement, and there are a few more scenery tiles that should be added.

Sound effects should be making an appearance soon, and eventually some cutscenes; if all goes well.



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Putting some work into assets for the intro cutscene. There will be some improvements for the damage output UI, and making death not quite as abrupt coming soon.

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Quick Update. Nothing Huge. Thanks for dropping by, guys!

Hey, party people. I thought this project was finished, but now I'm not sure. I'm playing with the idea of upgrading all of the assets to low-poly 3d models. I hope you guys are into that. If I finish, I'll leave the old build up too. Hunt on, guys!

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Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^