The parry system has been added to the build, plus some of the AI changes.
Game Over screen has also been added.
Still a work in progress, but as it stands, if an enemy is framed in red, they are about to perform a power attack. Counter this with a pistol shot and they will become staggered, framed in yellow.
There are still some bugs in the AI that need to be worked out, and not all enemies have their power attacks added.
The levels are going to have to change a little bit to accomidate better enemy movement, and there are a few more scenery tiles that should be added.
Sound effects should be making an appearance soon, and eventually some cutscenes; if all goes well.
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