Gameplay “feel” is now framerate independent. This means the game will play consistently or the same on all computers. This fixes things like candle movement feeling too laggy/loose, TNT blowing the candle too far, and the ice making the candle slide too much.
The in-game map is now hidden in the level. Once aquired, pressing M on the keyboard or the Back-button on the Xbox 360 controller will bring the map up.
Hope you guys like the changes and let me know if they cause any issues.
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