A fellow from a post of mine had gladly critiqued all of the nasty things the cover had away. I was glad to hear some real feedback on the game, even though itโs not the real game anyway. I usually do better with simple cel shaded sprites ranging on a 32 x 32 canvas to 80 x 80 canvas for sprites, This new cover is going to be worked on with a series of sprites built from a 32 x 32 canvas and will be placed into the shot using Photoshop or Aseprite instead of using piskel with the best hopes of having them fit in. If it goes well I would believe a more professional and less clunky cover is a better way to get random viewers to take a look at the page.
Next up
Hope y'all like teaser screenshots.
art comission.
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
"Our work is never over" they said.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
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