As you may know, I canceled the free version of Ease Collection. In compensation for this, I have decided to release another demo with the first area of Ease 1, the current version of Ease 2 (Subject to change), a demo/test area for Ease 3, the original Ease 1, and Ease Adventure. The demo will come out within the next three days. May even release today idk. This will actually give you a taste of what Ease Collection is like. The demo will be "Name your price" so if you just want the demo, you can download it for free. However, you do have a option to support Ease Collection by paying for it (which is COMPLETELY optional). All money earned from the demo will be directly used to improve Ease Collection and maybe a mobile port.
Next up
Ok, i'll start an Ease Game Jam. Its going to be running on Itch.io for a week. Unfortunately I don't know how to run it on Gamejolt, i tried. https://itch.io/jam/the-ease-collection-jam. Winning game goes in the collection.
Based on a superhero created by @Vanouper, "The Speedman" (An adaptation of the original Speedman story) will be coming sometime this spring https://gamejolt.com/games/speedman/890055
This is a special #ScreenshotSaturday for Ease Collection because I just did a MASSIVE art overhaul, hoping to overhaul the music and bosses next. My pixel art skills are slowly improving, and hopefully I can improve this even further.
The Easiest Boss Ever
Since the Ease Collection DEMO is releasing on December 25th, I want to show off how much the grasslands level in Ease Collection actually improved over lifeless (beyond cursed) void of last year's grassland.
Escaping The Creator's Lab. Ease 1 Intro Sequence. This is currently a WORK IN PROGRESS and not final footage.
Experimenting with a trail effect
Its been so long since I have shown actual gameplay footage or screenshots, so heres a "round" of the new Ease 2 prototype. The game has been redesigned to be more arcade-like, with enemies getting faster/firing projectiles faster every round.
Water ease in real life. In water and out of water.
July Devlog (Part 2)
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