New dialogue
SPECIAL ATTACK
Fixed the phase 1.5 cutscene
Attempted to fix blue attacks
Changed the Sans sprite
Changed the Gaster Blaster sprite
Changed the songs in-game
Added a toggleable background
Next up
im trying to make this accurate, am i missing anything
(this is for ulbr btw)
Attacks based on the previous concept art
well ig phase one is done- time for phase two yay
hey look more mewing gaster
going back to my first sprite decision , never changing it again
you could say i'm going back to basics
sans with his mouth open is so cursed
spooky scary skeletons
looked at some reference and the background was horribly innacurate lol so i fixed that
:D
skill issue
i forgor is the game over screen in the current demo version- if not then have this










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