Game
Prevail of Tactics
11 years ago

New Distribution


I’m keeping my promise and knocking down barriers to get this project done. I’ve been bombarded with other things that needed my attention but I compiled and took snapshots of the progress. I’ve succeeded in development of a LAN session to test the combat and playablility. I’m now shifting my gaze on AI and Story Mode. It may not be complete yet but I’m always one step closer.

Thank you for your continued support.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Path of Kami, running around the shrine area

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)