Computer - Holding on keeps a text on the screen telling you how close your x and y axis is to the animatronic and a patroller. In some rooms if you see an alive animatronic hide. HIDE. (Functions like obj_monster btw)
6th Animatronic Costume - Grabbing on it turns you into the Eggplant Animatronic it allows you to dash until you run into a wall or get injured which also gives you health until it runs out the costume breaks, and it regenerates where ever you got it. You can also kill enemies but jumpscaring them and they will so go past you when in the disabled mode patrollers can’t Alarm the Monsters, and if a monster is awake it won’t JUMPSCARE you. There’s more but they just act like the other 4
Lap 3 + Disables the computer and costume
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