Game
Untitled Knight Project
9 years ago

New Enemy Animations


Woooo…. It’s definitely been a while. Although I have new content, it’s just super easy to post it on Twitter when you don’t much time. Weekends have been hectic, but today, I finally have some time to write something.

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What have I been working on? Mostly enemy skeleton animations, states and just general enemy code. I wasn’t happy with the original skeleton skull, so I decided to change it. When you change one frame, you change them all. So I had a few animations done, and had to change the skull on all of those frames…

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Hell, I’m still not done with the skeleton animations. I’m finishing up the hostile animations and states. I also need to improve the AI, which isn’t something I’m too knowledgeable in. It’s not going to be super complex, so I’m hoping I can manage.

I feel like I’m getting slightly better at animations, mainly the smaller stuff. I wouldn’t be able to work on a full blown animation, but it’s a start.



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