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147
Game
Orphan Simulator
2 months ago

New enemy for my game Orphan Simulator!
Theodore

Would you snuggle with Theodore




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I've been working more on my game recently- One element in this game that I think works surprisingly well is the 'Strong Attacks' the will hit you during battles. Just having a warning somehow doesn't make it feel as bad when you get pummeled

Development on Orphan Simulator is still coming along nicely- I'm currently just ripping out systems I think could function better and taking breaks to cry All progress is backend stuff so I have nothing to show. Here's Jack's strong attack tho

Some people haven't really liked the designs of the rat enemies in my game, but I still really like them. They're supposed to be ugly/goofy to serve as a more silly part of the game. I might still change them in the end, but you'll have to fight me on it

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Look at Hydrangea I really like their design in my game... It was really fun to animate them, design their attacks and just everything really. I just really like Hydrangea

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Showing off Hydrangea's strong attack today. I'm working on new UI for this game and it is going to be the death of me

One element I'm really proud of in this game is how attacks costing HP really changes the feel of the game from 'Silly RPG' to: ohmygoodnessimgonnadie HP is restored after attacks, but to emphasize HP levels I have the battles change mood throughout

Strange lights over a farm. Animals going crazy. Something moving in the corn field... You’re a journalist. You came for a story. You’re not leaving with one. Check out the latest trailer for They Are Here: Alien Abduction Horror!

Today I wanted to show off Kyle's strong attack.

Each enemy in this game will have 1-2 strong attacks you'll need to look out for. You'll probably want to heal up whenever you get the warning a strong attack is approaching