Next up
hi, i reworked and completed a prototype of a game jam from 2021, it's a rogue lite survivor in a very chaotic space environment, i'm trying new features based on physics and 3D exploration. i hope you like it :)
boss patern in world map at runtime
flight proto rough trailer
hi, new update and 3d rough in unity for illustrate the game.
test of my first battle boss
-New progressionĀ mapĀ for checkpoint collection
-Collection stars and 1 new plane to unlocked
-1 New Boss battle
-Reworked bullets system chain for battle boss
-Tricks Scoring system reworked
-New color change smoke button
New boss ! wake up Firebird
New tools testing, process and explore animations patern its just graphic challenge at the moment.
new challenge, more shaders
new seaplane the macchi 33 , ghost features and Leafy Colossus
new test for next level the Water Snake Colossus !
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