Next up
I should probably work on the outfit or something along those lines
Just finished the ai code (for the most part) and now I'm working on touching up rough edges or fixing renders I don't like. For example: I didn't like the arm in the scruffy hallway render so I fixed it and imported it into the game!
can anyone fimiliar with blender help me figure out the issue with this weight painting?
i dunno how to make the fur less thick
New one or old one?
working on this r32 model for a game (texturing needs work ik)
fb rx7 so fun
cameras + new static I made
me when I click the button that turns my models into the physical recreation of doom and dispair
Finally starting on the AI, heres Fluffy's WIP












9 comments