Next up
And it's out! Come play a full-on Megaman GTA and wish Capcom had the balls to make a real one! https://gamejolt.com/games/mmx_mc/904466
Hey. I've got a favour to ask. Does anyone have a decent gaming computer and could help me out by play-testing an alpha version of Wildlight? I just need to know what FPS it runs at on a decent machine (ie, not mine). Let me know below. Thanks.
Felt like posting: I'm toying with using my MMX engine to create an original game for Steam. Would be a low-poly, open world, GTA-style, Megaman-esque, sci-fi with original characters and story. Codename Wildlight. Here's some screenshots.
Sexy collectible outfits are always something I've wanted to try. Still not sure if this game is going anywhere, but I'm starting to like what I see...
I've been playing around with Godot's toon shader. It's fun as heck. I love this look.
Done the game as a whole. Doing proofreading and adding some bonus characters because why not? Still planning to release it near the start of summer. Because who needs that whole "outside" business when you've got a new fangame to play, right?
New game up: Megaman X Maverick City. Full 3D open world. Plays like a Megaman GTA, with five playable characters, bosses, weapons, upgrades, missions, and an epic story. Enjoy. https://gamejolt.com/games/mmx_mc/904466
Really liking how this one is looking -- cartoony colours are my jam. I don't have a name or a plot for it yet, nor any ambitions of greatness. Sometimes you just gotta make these things for your own fun, right?
Whelp. My game here might be dead in the water. I can't get the FPS to stay above 15. Despawning scenery seems to actually slow it down, which makes no sense. I'm gonna give it a rest for a while and see if I think of a way to rework it.
It happens.
Felt like posting. Got the main bosses done, and they're brutal. I'm remembering now how hard it is to fill up an open world with interesting things to explore, especially in a non-RPG.
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