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4 years ago

New hatchet model with improved animations




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v0.0.8 - Crafting Update

Crafting is here! The crafting system has finally been implemented. Right now you can only craft an axe, but hey it's here.

v0.0.9 Changelog 2:

- Human model rigged and animated

- Can now forage and eat mushrooms

- Can now easily switch between equipped items

- Removed textures on buildings

- Axe attack animation

- AI animations

New woodchips texture, mushroom texture, wave system and showing off the equipment system.

So, I wanna show my project. Actually it was made several months ago, using unity engine and sprites/anitations were made by myself. By the way, the project is entirely in Russian. But if you know him or can use a translator, you can try)

Last Updates:

- Made leaf particle movement random.

- Reduced the damage slow-motion effect.

- Added "Chromatic Aberration" and "Lens Distortion" post-processing effects when the player takes damage.

#gamedev

🔥 Welcome to GIGCRAWLER! 🔥 Chaotic co-op, stolen abilities, procedural dungeons, and insane builds! 💀

Wishlist now & support us on Kickstarter! https://www.kickstarter.com/projects/1585503379/gig-crawler

#GigCrawler #IndieGame #Roguelite #CoopGaming #GameDev #Kickstarter #DungeonCrawler

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore