Game
West Tree: The Beginning
4 years ago

New idea: Health of Desistence

Nova Ideia: Vida da Desistencia


What this is, anyways?

Well, enemies now have a variable called healthOfDesistence and I'm programming it for make enemies desists of fighting and stop.

Basicaly, if this variable is above of 0 and the enemy has the same amount of health or less then his Health of Desistence, he has a 25% of chance of give up and let you go.

It still possible to defeat a enemy even after he give up, but that will have terrible consequences, or maybe not.


O que é isso faz?

Bem, agora inimigos têm um variavel chamada healthOfDesistence (Vida da Desistencia) e eu vou usa-la para fazer os inimigos desistirem de lutar e pararem.

Basicamente, se essa variavel for acima de 0 e o inimigo tiver a mesma quantidade de vida restante do que sua Vida da Desistencia ou menos, ele tem 25% de chance de desistir e deixa-lo ir.

Ainda é possivel derrotá-lo mesmo após sua desistencia, porém isso trará consequencias terriveis, ou talvez não.



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