Game
Night Horrors
9 years ago

New Ideas For Dlc


Hi everyone, I’m happy to say that the recent feedback has been tremendously positive. I’d like to thank all who have taken the time to say good job in the comments as it really means a lot to me. My main focus now is towards the future of the game and I am currently brainstorming some ideas to improve. If there is anything that you guys would like to see done in dlc 1 then don’t hesitate to send me a message on gameplay or leave a comment on the game (this dlc will introduce scrappy, a new large free roam map, bug and UI fixes to improve the game experience. I will also be implementing an upgrade system. This will also take the game out of the Alpha stage and hopefully be good enough in my opinion for a full release). I don’t have an estimated release date at this point but I’m aiming for July.



2 comments

Loading...

Next up

Another Quick Teaser To Show What You Are Up Against : )

We are under attack!

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Terraria

Why walk when you can jump?

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Annie of the stars