Hi everyone, I’m happy to say that the recent feedback has been tremendously positive. I’d like to thank all who have taken the time to say good job in the comments as it really means a lot to me. My main focus now is towards the future of the game and I am currently brainstorming some ideas to improve. If there is anything that you guys would like to see done in dlc 1 then don’t hesitate to send me a message on gameplay or leave a comment on the game (this dlc will introduce scrappy, a new large free roam map, bug and UI fixes to improve the game experience. I will also be implementing an upgrade system. This will also take the game out of the Alpha stage and hopefully be good enough in my opinion for a full release). I don’t have an estimated release date at this point but I’m aiming for July.
Next up
Another Quick Teaser To Show What You Are Up Against : )
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.










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