Game
Fritz Blitz

7 years ago

New level system! Fritz Blitz 0.6.0.0


I’ve written almost half of level system over to change how level menu will be presented and star point system works.
The idea is to be able to produce level packs in the future.
This also enables us to move faster forwards releasing Pre-alpha.

Graphics for the level plates are just temporary. I think Emma is going to make some cool pixel art for them at some point.

There was some issues working on the level menu.
Worst thing was a object naming issue with level plates that felt really stupid afterwards.

I was thinking about adding different starts to the game. Should they be bronze and silver style.
Perhaps yarn balls, cat mint and other cat related stuff?
The thought came that there would be the feeling of collecting different stuff and enables a more complex level menu.

Next i’m going to be working on tipping over stuff and poop particles. This is not necessary at this point but tough we need stuff that can be used in a gametrailer.



0 comments

Loading...

Next up

I'm quite late whit the Devlog but I decided to start keeping one from now on.    The game is in version Pre-Alpha 0.5.0.1 now.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Another house i made long time ago.

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Microsoft Windows XP Unprofessional (windows logo prototype)

Why walk when you can jump?