I know it has been a while since I updated the logo, but I thought I should update you guys just in case it went unnoticed. Anyways today I Imported the idle animation into the game and have noticed a few of the things I should fix. Once that is finished, I will work on the second jumpscare. Unluckily this is finals week for me, so I will be a bit sidetracked. May have proximity begin making devlogs as well.
Next up
It's a bird, it's a plane, it's a Unicorn named Dave?
#RaiseTheRoof The games walls have been fixed and we decided to throw a party! YAY! We have released a new picture for you and in the next devlog there will be lore and lore and more lore and smore lore.
Lore
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
"Our work is never over" they said.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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