Fumiko! will be on sale until August 28th!
visit the store page
With this sale I’m celebrating another patch I added to the game, fixing some things and adding some more polish.
I am excited about this patch. These changes include some tweaks to the camera and some more improvements I felt were necessary or helpful for the gameplay experience.
Camera
The camera will now follow more smoothly, especially on the Y axis. This is both more polished and just feels right.
Idle Animations
I created a complete set of idle animations for Fumiko. I always felt like there was something missing without them.
Other improvements
Fumiko now leaves trails of numbers while jumping, helping with depth perception (while also looking really cool)
Tweaked some of the level design for Kronos Gate
Tweaked the pull enemy in the fourth chapter to be smaller and thus less annoying
Fixed some typos
Implemented functionality to translate the game in the future
Performance improvements in Hyperion
Bugfixes
Thank you for your interest in the game!
Best Regards,
Odrez
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