Added a proper saving system to the game, you just need to save the time you waited in the settings.
Fixed a bug where 2 trophies were unobtainable.
Decompiling this game with CTFAK is no longer possible.
Next up
New Perfect Mode mechanic: Shadow Lockjaw.
He's more... interesting than the others.
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
A new challenge awaits...
Will you accept it in v1.3.0?
The challenge is currently unavailable right now, however have v1.2.7 instead.
it's finally time. be prepared for PURE PERFECTION.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
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