Game
Shift
10 years ago

New patch for Shift coming soon!


Hey, just wanted to let everyone know that there’s a new patch being made soon in a new game package, and I’ll be keeping the Game Jam edition available.
The changelog will include:

  • Fixed a typo on the time counter so it says ‘Seconds’ instead of ‘Minutes’. This will also be changed on the leaderboard, however all old scores will still have Minutes next to them

  • Fixed the music not looping.

  • Fixed the tutorial to stop working after the paint game lost. This occured because the tutorial was made before a timer was implemented to the paint game.

  • Fixed the trophy notifications to not appear multiple times. This occured because there was nothing checking if the player had already gotten the achievement, so there was nothing stopping it from giving achievements

As well as this, I am about to remove the 10, 15, and 20 minute achievements, and will be replacing them with a 1 minute achievement. Thus, another change will be:

  • Added trophy for surviving for 1 minute in a single run.

  • Removed an error that now occurs when the 10, 15, and 20 minute achievements are called.

Also, there will soon be a major update which will add a scoring system (1 point per level complete), a second leaderboard for these points, a “See-how-many-points-you-can-get-in-a-time-limit” system, more levels, and the ability to hold down the space bar to view your current score.

So, keep a look out for these updates, and make sure you inform me on any new bugs you find!

Thanks,

Dec_bot



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I worked so hard to get all four of them to the end safely, but then...

not the greatest house, but it's a house! :D

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100