Next up
level blockouts for a new project (this one's for my final Game Art diploma semester)
take a guess what game this is supposed to be from...
here's a lil' hint on what the next update may bring to the streets...
lil progress update: - so the BMW M3 GTR can now be damaged (and thus, can get busted) - Police Patrol Cars are also here, so you're no longer on your own the only thing needing to be finished is the Mercedes McLaren SLR (1/?)
Sans got some new Teleporting shenanigans alongside more Gasterblasters to throw at the player
- 2ND BOSS WAVE UPDATE - - 2 NEW BOSSES with their own levels: Infinite from Sonic Forces and Sans from Undertale - Cross's Roadblock spawn has been changed - Audio and Sensitivity sliders added
AVAILABLE NOW
a new version Unity NextBot-ness is out, featuring a new type of special opponent, where with every (re-)start of a level you get a random chance to face against. here's the (loading) sequence once you get that chance
here's the demo trailer for Five Nights at Rockport, a Need for Speed themed FNAF fangame
"Five Nights at Palmont City" - a concept/idea for a sequel of Five Nights at Rockport, taking place in Need for Speed Carbon's "Palmont City" where the player character is a new one involved in the territorial war between the big street racing crews...
here's a list of enemies (you certainly wouldn't see in your average NextBot game) that i would add to this game here you can see their name, where they are from (depending on the character) and what enemy type the would be
the DEMO for "Five Nights at Rockport", a Need for Speed themed Five Nights at Freddy's Fangame, is OUT NOW
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