After seven hours of nonstop work, I have finally got the game to work on the Android os. Now, the Android version the game is not fully complete. It has been stripped down to the early stages of the PC version. That is because of optimization and file size reasons. To move the ball on the Android build you have to tilt your Android device, cool right? I should have a build for the IOS out in two days.
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
So
i may or may not make an full art of some person or i may just leave this like that-
Runestones: from concept to in-game modelπΏ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
I-Buki
Mio-Da!
Ibuki Mioda!
Microsoft Windows XP Unprofessional (windows logo prototype)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated βοΈ
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Showing off player 2 π
What do you think?
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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