!!Done Or Gone?!!
Developers Like Me Often Take Some Times for Developing, Its Been A While Since My last Launch Of the Game And 
Remembering that I only Updated the Game(Based On Itch) 3 times, So I Often Make Updates On It, Finally Im forced to 
Announce Everyone, that FRWB The Legend Of Omega Stone Tales/Saga. Will Soon Close.... Yes, Last Chapter Until
Our Next Game FRWB OverDrive, Im Currently Talking to My 2 Co Owners, And They Decided to Closed the Book And
Hook for another FRWB Storyline, I Did Established Some Story that I Hope You Will Soon Noticed... This took me A lot Of
Stuff to Debug And Now Im Closing It, FRWB is A Huge Story Compiled With Lures And Story Telling of A Young Boy Who Given
A Power to Take Over And Stop Water Blue, But Soon Or After, The Game Will Closed For Many Reasons too...
============
1. Lack Of Coders = I know RPG MAKER MV doesnt Require Codes, But The Limitation of Given Plugin to us Really Squeeze out our Energy and Time Consuming
2. Lacking of Resources = I hope You Know Why
3. Bugs And Error I and Others Cant Fix = Well, Yeah, Error Like those Really Require Some Coding Skills, So I Have No Choice to Remove them
============
And More
============
Sooner Or Later this Book Will Be Gone And FRWB will Close too, Dont Forget, FRWB And WWYLM is Connected To the Story, As Why The FlipSide is Created, Why ✋︎👍︎☟︎✋︎😐︎✌︎ ✡︎🕆︎☼︎✋︎ ✌︎☹︎🕈︎✌︎✡︎💧︎ ✋︎☠︎ ❄︎☟︎☜︎ 🏱︎☼︎⚐︎☝︎☼︎✌︎💣︎... Hope You Get Ready For More Future Content, As Always... This Game Will Not Be Maintained Anymore, And If the Game Ever Get Bugged Or Something, I Wont Fix it Anymore... Please Wait For the Last Update...



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Finally Got Back! I'm starting to Pack in and Continue where i left off! Just a question! do ya'll think using 3d model for some resources is a good idea? What's your thoughts!

>>Day 17 of Game Dev<<

#indiedev #gamedev #devlog

Reworked alot of assets, Finally begin working with the logistics system And added the water(still to be fixed) and fix the FPS issue! #indiedev #gamedev #devlog >Day 13 of making the hardest management game ever!<

finally finished the Notification API!

now i can create notification to warn users about the other AI' s action!

I Also fixed more GUI and added better fonts! Something tell me, we're near the release of MVP!

#indiedev #gamedev #devlog

>Day 15 wooooooo<

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

STATE OF THE GAME! Today is Day 16 I Haven't done alot, but add documentation! haven't done anything cuz i've been juggling this and my exams for this upcoming 18! which means, i'll pause daily devlog as i shift, wish me luck! #indiedev #gamedev #devlog

Let Them Come: Onslaught by @Tuataragames has come to Game Jolt!

Celebrate by completing our quests!

Play the FREE demo of Let Them Come: Onslaught on Steam: https://bit.ly/LTCOdemo

I'm Back! Hey there! I've finally Finished setting up the AI! I've added the randomizer and a robust system... If you're wondering, where i've been... i've been lazy so i couldn't finish anything :( >>Day 20! weeeeee<< #indiedev #indie #gamedev #devlog

This is Super wild! 2 weeks and i already written 1k code, may or may not be efficient but gotta be proud with progress! Anyhow made more arts for the Notification API! #indiedev #gamedev #devlog >Day 14 go brrrrr<

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

Yoooo i'm back, had to recode some codebase, to make adding new NPC and future moddability! had to make the First testing AI just an Egg timer :( I'll make it more complicated after i released the MVP! >>Day 19!<< #indiedev #indie #gamedev #devlog