This is just quick note to say I have uploaded a new version, version 0.3.2, which aims to resolve the problem a few people were having with lag later in the level.
I’ve also enabled the capability to use software rendering, which will be automatically switched on if no hardware acceleration is found. This might be useful for people with some laptops that don’t have discrete graphics cards!
Sorry to those affected by any bugs! The game is still in heavy development, and one of the goals of this exercise is to gather feedback from people with all different kinds of computers and graphics cards, and this kind of thing can have crazy results no matter how thoroughly I test on my own computers.
Again, I really appreciate all the feedback and bug reports in the last day or so, thank you to everyone that has provided help. I will draw up a list of testers and, with your permission, will give you a credit in the final game :)
If you were previously affected by this weird lag bug later in the level, I’d really appreciate you giving this new version a spin and seeing if the problem is solved for you!
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