List of improvements or changes
Complete graphics overhaul(New meshes for almost everything).
Improved Ai.
New level.
Ability to see light switches through walls.
Better randomization of spawning of chests.
And Many Minor Fixes.
Here is a top down view of the layout of the new level.
![5d093c7a34067.png 5d093c7a34067.png](https://m.gjcdn.net/content/750/2040479-rge9c2t5-v4.webp)
More of a perspective view of level
![5d093c7c9b64a.png 5d093c7c9b64a.png](https://m.gjcdn.net/content/750/2040482-iavcedu3-v4.webp)
Also a major improvements of graphics from the prototype.
![5d093c7f3bc92.png 5d093c7f3bc92.png](https://m.gjcdn.net/content/750/2040486-wgsqcnwm-v4.webp)
Whats Next?
RoadMap
Continue to improve Ai.
Better spawning of all objects in the game for better experience.
Add pick up Demon deterrents like holy water, crucifix and bible (possibly the usual flashlight).
Make level bigger(make outdoors once escaped door and other out buildings).
More levels.
Add demonic minions to tackle.
Add demonic string orchestra music.
Of course there is going to be more!!
Suggestions are welcome here in the comments or at the Discord Server at https://discord.gg/rn68je6
#new #horror #update #demons #earlyaccess #horrorgame #firstperson #devlog #patch #roadmap
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