Hey there, I know it's been a really long time since the last update (It's been over a year lol), and I promised the Season 3 update would be the last one, but the truth is I've been working on a NEW update over the last few months, not to add new content, but solely to fix bugs, improve the visuals and performance, and improve the gameplay.
I'm calling this update the "Reloaded" Update.
This update doesn't bring much in terms of new content, but I have gone in and improved the maps, weapon balance and visuals to hopefully improve your experience!
First of all, I wanted to go over some of the map improvements. We have been going through the maps and adding new bits and pieces to not only help them look better, but also hopefully to play better as well.
Here is a bit of a teaser for the new changes to the Desert map:
We haven't finished re-doing every map, but hopefully these changes to the Desert map will be a good teaser for the changes to the other maps!
Now on to the Gameplay improvements. One thing I've noticed playing the game is how scarce ammo can be, so I wanted to improve that in this new update, so I added Ammo Crates to every map!
If you can find these Ammo crates around the map, they will refill all your ammo, which will hopefully fix the problem with ammo scarcity.
Finally, I wanted to talk about another new addition to the game, Steam Achievements!
Over the past few months I've been experimenting with Steam Achievements and I'm glad I can finally announce they are coming to the game! These achievements are mainly here to help new players use and understand all of the mechanics as well as encourage all players to experience all of the content the game has to offer. Hopefully these Steam Achievements will be a nice new perk for those who own the Steam version of the game.
These are the three major changes to this update, but there are TONS of small changes I've done to the game as well, and there's too many to go over in detail, so there will be a list of everything I've done so far for this update below.
I know you might be wondering, "When can I play this new update?"
I haven't fully finished the update, and I will probably try to get it finished and released in the next few weeks.
HOWEVER, if you own the game on Steam, you can beta test this new update RIGHT NOW!
Keep in mind this beta isn't fully finished, and there are still additions I'm making to the maps and other changes that won't be in the beta just yet, but hopefully it will give you a good idea for what's coming.
I also want to use this beta to get feedback on the new features. If you guys find any glitches with the new additions (Especially with achievements) PLEASE let me know so I can fix them before the update fully releases.
In order to access the beta on Steam, Right click on the game in your Steam library, then click properties. Once the properties window opens click on the BETAS tab, click on the drop down menu and choose "public-beta-test", then the update should begin downloading.
NOTE: If the BETAS tab doesn't show up for you, you might need to restart Steam to make it show up.
Anyways, hopefully you guys enjoy the update! Patch notes are below.
NOTE: These patch notes are not final and there will be more when the full update releases.
Reloaded Update (BETA) V3.8 Patch Notes:
General:
- Fixed water shader for the ocean on all maps that have an ocean
- Added Steam Achievements (Steam Version Only)
- Minor Bug Fixes
- New Main Menu background
- Increased damage & range for the HK-SMG, regular SMG, and Pistol
Desert:
- Added new barricades and other minor objects around the map
- Added Ammo Crates around the map
Forest:
- Added Ammo Crates around the map
- Replaced the unfinished looking white cubes with more natural looking object
- Improved render distance for trees
Rainy Forest:
- Same changes as the regular Forest map
- Adjusted the fog and lighting to look more natural
Zombieland:
- Added Ammo Crates around the map
- Improved render distance for trees
Rainy Zombieland:
- Same changes as regular Zombieland
- Adjusted the fog to be more dense
Mountains:
- Added some minor structures around the map
- Adjusted lighting to look more natural
- Removed some vegetation from places that probably shouldn't have it
- Improved render distance for trees
- Added Ammo Crates around the map
Mountains (Snowy):
- Same changes as regular Mountains
- Adjusted Fog, Skybox, and Lighting to look more natural
Firing Range:
- Lowered barrier to make it easier to get back on the platform after falling off
Changes NOT in the beta, but planned for the final release:
Main menu music will be changed
Splash screen and loading screen will be changed
Most maps (Except for Desert) will be receiving more additions and changes
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