
New rooms' beem in the works for a while. It's nowhere near done, but I like how it's starting to look! #gamedev #indiedev #pixelart #TalesofAlurium
Next up
So... 3D World Maps, amiright? #gamedev #indiedev #videogamedesign #3dmodeling #blender
A while back when I was showing off spells in the combat system system(for those interested: https://gamejolt.com/p/the-battle-system-is-coming-together-bit-…), I made a fire effect... And I didn't like it even at the time. So I remade it! Left is old, right is new. #pixelart #gamedev #gamedesign
The Battle System is coming together, bit of a long way to go though. Like adding lighting to fire at some point. #gamedev #indiedev #pixelart #videogamedesign
So I originally wanted to make this little guy fully bipedal, but visualizing that in my head... It wouldn't have looked good at all. So I just stuck with the quadrepedal walk instead. #gamedev #indiedev #pixelart #videogamedesign #videogames
It took me 3 days to get this done, and I'm kinda proud of it. #gamedev #indiedev #pixelart #videogamedesign
This animation... took me way too long to make.
Proportions are "fun"! #gamedev #indiedev #picelart #videogames
I finished it up a while back, but items can now be used in battle. Why's the item brighter than the rest of the screen? I'm trying to fix that, but it's not exactly obvious to me how I can make it blend in easily #gamedev #indiedev #pixelart #videogames
I'm not sure... but I'm pretty confident that I miscalculated the experience gain for the first battle... #gamedev #indiedev #videogames #gamedesign
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