The Marauders and the Marked. Here are the key details:
N. OF TEAMS 2 Teams
N. OF PLAYERS 2 - 16 Players
Teams:
Marauders: These players are the deranged, weapon-wielding psychos. They hunt down the other team. They barely see in the dark though.
Marked: The hunted team members have only flashlights for the first three minutes of each round. After that, they also get weapons and must fight back. Flashlights give clearer but limited vision.
Objective:
Like a classic horror movie, the goal is to survive. The Marked team must flee in terror while the marauders pursue them.
Roles switch periodically, so both teams take turns being the hunters and the hunted.
Winning Condition:
The last team standing wins the round.
Locations / Variations:
Big pig farm, classic horror movie locations like the one from Texas Chainsaw Massacre. All maps are medium size locations, not too big nor super huge. Usually foggy weather to make the atmosphere even more entertaining.Additional Mechanics:
Betrayal Mechanic: A betrayal mechanic where players have the option to switch teams mid-game under certain conditions, adding an element of deception and betrayal to the gameplay dynamics.
Random Events: Random events that can occur during matches, such as sudden storms, power outages, or surprise attacks from other creatures in the environment. These events keep the gameplay unpredictable and add variety to each round.
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