First of all AI hearing sounds mechanic is way more dynamic and advanced. Now the ai can act different and not always the same for each sound.For example if he hears a tomato splash he'll first go pick up a bucket then he'll go and clean his window!And after finishing his hearing task he'll select his new task according to the sound loudness.But if his state was hunt before hearing he'll go into hunt mode no matter how loud the sound is
Back door added
Now AI can open doors with latch












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