Game
The Ink Remains

5 years ago

New thumbnail! This one is more detailed than the previous :)




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I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

I dual wielded sandwiches for the first time! I even got a visitor :)

Damn, another #spawnday already! Time flies, it really does...

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Gotta love when this happens

Look at what I added. It should be useful...

#BATIM #FanGame #IndieDev