Game
League of Legends - Rift Explorer
8 years ago

New Update - Announcement


New Update

This update is just an announcement, it will come out some time, but before the end of this year for sure :P

New things

  • Proper Engine (I will start writing a better engine, an actual turn based one that isn’t just a big bodge to make a turn based engine. I will experiment a little bit to see what’s the best way. Also i will make SFML really just the backbone of the game and try not to use it when drawing, i create my own Classes)

  • UI improvements (I will also create a new UI, which is another engine in itself, i guess. The engine still is Obj-Oriented, but i try to make it similiar to html/css)

  • Code Preparations (I will prepare my code for multiplayer functionality in the future and also make it cleaner as a whole, a lot of classes will be used, because that is how you clean code :D)

  • Engine switch to Electron and Java (Cancelled, because i want to protect my source code, and that doesn’t work…)

  • Cross Platform Compatibility (Cancelled, because engine switch wasn’t possible)



1 comment

Loading...

Next up

Chiaki Nanami!

Strange Umbrella

Demonstration of the spells and their effects :)!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Got some fun collectibles in our game, Path of Kami!