Game
Peace-Keeper
8 years ago

New Update !


Hello, over the last few days I have been recieving a lot of support for the game as well as feedback.

Based on that feedback I have made some adjustments and improvements to the game.

Version 1.1.0 Update Notes:

  1. Added an “Instruction” section in the main menu so players can understand the game mechanics more easily.

  2. Added a “Wave Finished” message after the player finishes a wave.

  3. Added new quality option called “Best”.

Version 1.1.0 Patch Notes:

1.Fixed a problem with the final boss´´ health that would not reset.

2.Fixed a problem where nemies could go through a specific wall.

4.Increased weapon sound priority so it would not be ovelapped by other sounds.

5.Reduced mouse sensitivity.

Thank you for playing the game and showng your support!



0 comments

Loading...

Next up

art comission.

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

I made a small jungle house.

Colorful Fox

Happy Late Easter!

Sonic and Shadow as Pokémons. #Fakemon

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669