Loading...
334
Game
ARGHH, there's a killer chasing me!
4 years ago

New update: Killer Nerf is out!

The killer has been nerfed making it easier to escape them and achieve one of the game's multiple endings. Details of the changes made below.


Hello everyone,

After receiving more feedback, I’ve decided to nerf the killer! Why? So that it’s easier to complete the game and explore the environment. 

In the previous version, the killer was constantly on top of players and chasing them. I have made tweaks so it’s easier to escape the killer if caught and harder for the killer to spot you. 

Here are the tweaks:

  • Enemy stunned time after successful attack has been increased by 4 seconds. You will now have more time to run away from the killer after knocking them out. This stun time is much longer than the stun time after knocking out the killer via a struggle decision so players won’t be as tempted to run into a trap or hide whilst the killer is chasing them to trigger one. It is now more effective to beat the killer through combat than a struggle decision.

  • Enemy field of vision length has been reduced. It will now be harder for the enemy to spot you from afar, though they will still hear you if you’re far away and running a lot. 

  • Enemy move to new area speed has been reduced. To keep the killer within the same area as the player, when the player enters a new area the killer is notified and moves to that area very quickly. I have now reduced this speed so the killer is less likely to spot you whilst moving to the new area. 

Other Bug Fixes

  • Fixed a camera bug during running to the camping area cutscene.

  • Fixed bug where bear trap mini-game prompt wasn’t showing and the resetting UI was displayed instead. 

  • Fixed Fountain Colour. Should be red not blue.

Test out the new update and let me know what you think! I still have other ideas to nerf the killer if they're still too OP. 

Play now for free!



0 comments

Loading...

Next up

Here's a look at the killer patrolling an area...Don’t get too close to them!

TEAMWORK MAKES THE DREAM WORK!

Introducing CHAIN ATTACKS!

When a player knocks down an enemy, the chance to initiate a chain attack with an ally arises!

Chain attacks are swift low damage skills with high knockdown chance in order to keep the chain going!

A stroll through the first territory in my turn-based RPG and social sim project: Another Realm: Cursed Friends.

First Playable Build coming soon!

@Dave_Microwaves_Games is a Jolter to Watch and indie horror developer!! Follow @Dave_Microwaves_Games before the quest ends on March 24 and you'll get Coins!

I made my guards smarter by programming them to ambush the player!

And I show you how in my latest Devlog!

Check it out!

https://youtu.be/9rCxPXkLYZw

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

ARGHH, there’s a killer chasing me! has a mystery to unravel.

Investigate your friends' phones to gather clues... Will you uncover the killer’s identity ?

Play the game now for free: https://gamejolt.com/games/arghh-theres-a-killer-chasing-me/6339…

New Game Thumbnail :)

Trailer next.

Dina is Ellie's love interest in The Last of Us Part II! Her bisexuality is a key part of the game's plot and not the result of a mechanic that's left to player choice.

Working on improving the skill visuals and feel for my turn-based RPG.

Here's a before & after.

Follow the project's development on YouTube: https://youtube.com/playlist?list=PLbtd3AQeU2CIF5H1ig_eVma_C_EAP…