Hello there!
So, I have been working on a new dialogue system and it has now been implemented to the game.
Elizabeth is my first “test” NPC, you can interact with during the game. I will not spoil anymore. This took me a while, because there were a lot of stuff to do.
Elizabeth (NPC) has been added to the game.
Added a dialogue system to the game, including possibility to ask questions as well.
Added a new objective.
Moved some stuff around in the house.
Fixed the compass, so it behaves realistically.
Increased the candle light intensity.
The “gear” icon on items from inventory has been replaced with a “hand” icon
Made it possible to adjust the mouse sensitivity in the controls-menu.
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