Sorry for such a late update! Unreal Engine was not a fan of me exporting the project.
If you could and don't mind please Wishlist Improvised Tactics on steam
This update may ruin your game save data! You will likely be forced to create a new Conquest save, although sandbox saves should be left unaffected. I am going to leave the first version of the game (Build 10) public if you are concerned.
This update consist of a few tweaks and fixes The changes:
-Enemy units will randomly move to a new location when idle after a random amount of time
-Unit spawn delay so that units wont spawn into each other and get stuck (Units can sometimes still spawn into each other if spammed)
-Units should no longer be thrown out of orbit when the unit steps on a dead body
-Conquest market now makes a buy sound when weapons are bought
-Conquest game will save every game tick (a tick when the yellow bar moves in the overhead map when unpaused)
-Some Conquest UI text highlights yellow when clicked
There are a few other small tweaks that are too small for me to remember
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