Game
FNaF Unreal: Online




2 years ago

New update V.4.18 is now released!

(More about the update in the article)


What's new?

  • Main menu overhaul. A better looking main menu that is easier to navigate. Settings menu is also better

  • Major performance optimizations. The game should run a lot better than it did in the last update

  • Crouching for the nightguard (will be improved later on)

What will be added in the next update?

  • Reworked special ability icons for all characters

  • Map improvements for better gameplay

  • Some gameplay changes(?)

  • Bug fixes

Notice!

I'm sorry that there hasn't been a new update for over 8 months now. I've been busy and haven't had the motivation to work on this game. I'm going to release another update in the following weeks or months, which will have new and reworked character icons for every character and some map improvements at least.

There are also some minor UI related things I want to improve and I've noticed some bugs already, which will be fixed in the next update. (I was too lazy to do it in this one lol). I've also added crouching for the nightguard. I still want to improve it by making the footsteps quieter than when not crouched for example. I'm also thinking of improving the player nametags so they can't be seen through walls. There are some other things as well that I want to change but more about those later.



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New update V.3.06 is now released!

(Read the article for more information about the update)

A sketchbook doodle

One of the next update's two skins is Summertime Chica! I've also been working on the new game mode and gameplay balances.

The update will be released at the end of this week

New update V.4.08 is now released!

(More about the update in the article)

I finished remodeling Party Room 2 which is now the Arcade!

I'm glad I was able to complete this by the end of the day because I can finally begin to wrap up the 'super big secret' I've been teasing for 11 months now..

Okay goodnight!

What I've been working on

Finally migrated the game to Unreal Engine 5. I've changed the nightguard's perspective to third-person and I also added a locomotion system for him.

Got a lot more stuff coming in this update but more about that later

V 2.0.0 - Major Update

I have some good news

FNaF Unreal Online's finally getting proper global servers through Steam so there won't be any region changing needed after the next update