New update, v1.5.0-beta!
Now you can steer the flow of the Dungeon and the information it handles in a better way, with the addition of Conditional Functions and Flags.
More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.5.0-beta
Next up
New update, v1.6.0-beta!
While lighter in nature, it includes a secondary resource for action (MP, the generic version of Mana), customizable tilesets, and version control.
More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.6.0-beta
New update, v1.7.1-beta!
A long time without a new Update. Now you can target Tiles, give Items... and even run the game on Godot.
More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.7.1-beta
New update, v1.9.0-beta!
This version adds a lot of new toys to play with! Special Tiles, Attack Elements, Custom Stats, Scripts to call, learn and forget...
More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.9.0-beta
New update, v1.7.0-beta!
This one is Action-focused, between many more interactions between Characters, Traps or Statuses and, most importantly... WE CAN SAVE GAMES NOW!
More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.7.0-beta
New update, v1.6.1-beta!
Introducing the online dungeon server!
More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.6.1-beta
New update, v1.3.0-beta!
Major changes are the addition of Class Selection and Name Entering for the Player Character, and game and server being bundled in installers.
More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.3.0-beta
New update, v1.8.0-beta!
This version has flexibility in mind, allowing Items to modify your Stats or deal Critical Hits, and even use your own Floor Layouts.
More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.8.0-beta
New update, v1.4.0-beta!
This is a major milestone for the game because it now has a visual Dungeon Editor. Creating your own Dungeons has never been easier!
More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.4.0-beta
art comission.
Demonstration of the spells and their effects :)!
0 comments