NEW!! Update: Version 1.3 (Redesigned HUD & new Evils)-
Redesigned UI to make your abilities and how to use them more clear, among a few other nefarious additions. read more here: https://sunamii.itch.io/the-horror-of-oz/devlog/388441/new-update-version-13-redesigned-hud-new-evils
Next up
A new update (ver. 1.1) is available for download. This comes with improvements, as well as additional features, the most important of which is a retry system, allowing players to replay levels without losing progress. https://sunamii.itch.io/the-horror-of-oz/devlog/386489/new-updat…
New Subway Station NPC - "Headphones_Girl"
She would say hello, but she's too busy jamming out while waiting for the train.
A new update (ver. 1.2) is available for download. Witches have been reworked, maze orbs rearranged. Read the full changes here:
https://sunamii.itch.io/the-horror-of-oz/devlog/387383/new-updat…
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...










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