Game
XYDONIA / ザイドニア
8 years ago

New updates!


Hey guys, we’re back with some new updates!

The team’s been working hard as usual since the end of our Kickstarter campaign, making steady progress.

Here’s some new stuff:

This is an example of the multiple-path system that’s going to be in the game, featuring three different versions of stage 1, Neo Tokyo-6!

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And now a brief look at our latest, kaiju-inspired boss entry to stage 1-C.
This guy will attack you and alter your surroundings even before the actual encounter!

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As usual, feel free to follow us on our social links for more!



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Character update! We’re currently working on Yoko, who was only teased in the alpha. The ship design is now complete, and she’ll be ready to battle very soon!

Some weapon testing... Testing out the Napalm Strike, one of the Type-C weapons. The C (red) class will feature slower, more strategic armaments.

Yoko's warming up! Here’s Yoko in action with her exclusive option system: The Eija Stone! Those homing lasers will help her get through all enemies, despite the slower movement speed of her ship. She’s very close to being completed!

The Test Room! A bit of pattern testing. Yep, something went wrong for poor Blade. Stay tuned for more updates!

A closer look at MECHA TOKUMA! In the last update you got a glimpse of the boss to stage 1-C, attacking from a distance. Now it’s time to meet him up-close!

Revamped selection screens! Here’s the fully reworked character/weapon selection screen, getting ready to kick some ass!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/