Game
Forever Loot
10 years ago

New version: 0.0.1.2


Changes:

  • Added the key bindings on the skill icons in the game UI.

  • Added a low health indicator when you’re below 25% health.

  • Reworked the Explosive enemy suffix (new animation, added sound and some optimization).

  • Slightly increased the size of the normal levels to prevent further infinite loop/freeze issues.

  • Fixed an issue where certain enemies would slowly spin around in their place.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

"Our work is never over" they said.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Levels' maps.

Regional Bulbasaur. #Pokemon

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM