Game
Forever Loot
10 years ago

New version: 0.0.3.5


Changes:

  • Updated the desert level graphics.

  • Added a new skill: Turret Buddy.

  • Overall reduced the life of the player in the later game:
    o Reduced the life gain on non-legendary items by 25% on average.
    o Reduced the life per second on non-legendary items by 25% on average.
    o Reduced the life per second on the Life Regeneration aura. It now gives +1 life regen per two levels instead of one.

  • Increased the movement speed bonus suffix on non-legendary boots by a flat 2%.

  • Increased the critical damage suffix by a flat 10% on all non-legendary items.

  • Decreased the attack speed suffix by 25% on all non-legendary items.

  • The vitality stat in the stat points menu now correctly increases life by 1 every two points.

  • Fixed a bug in the Resurrect menu skill where the wrong initial cooldown value was displayed.

  • Sniper rifles should be able to damage barrels now.



0 comments

Loading...

Next up

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.