Changes:
Added the final boss.
Endless mode is now properly active. This mode will randomly cycle through all the environments and a random boss every three levels with a chance of getting the final boss every four bosses. Saving your progress is possible unless the Hardcore mode is enabled as well.
The default mode (endless mode off) now runs through an environment for three levels with the specific boss after that those three levels. After the three normal bosses, it will follow with three levels of the desert environment followed by the final boss to finish the game. Saving your progress is possible unless the Hardcore mode is enabled as well.
Reduced the effect of extra life and armor enemy suffixes from 33% to 25%.
The regeneration suffix of enemies with the teleport suffix as well will now only work when the enemy is near the player to make regeneration + teleport enemies easier to kill.
Optimized the level generation.
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