The game is cancelled but I will try to remake it better, scarier and to a point where the premise makes more sense. The game will be called Distress and will have the playing clicking objects throughout a room. They can figure out the object (or objects) using the hint. Extra hints may be available. The player must make their way through an infested house and escape. Every level is getting closer to the escape. Don’t click the incorrect object or you’ll get a strike. And like normal, 3 strikes and you’re out. The game will probably have no save system. This means if you die, you have to restart from the very beginning. If someone who uses clickteam can tell me how to use INI objects, the game will get a save. This game is not currently being developed. I’m modeling the rooms or levels of the game. I’ll try to make this game fully and will probably release a demo when I think the time is right. Thank you to anyone who read this devlog. See ya in the next one. Bye. The pic with the monster with the white teeth is of the time I was modeling the monster. The one with the green teeth is V2 of the shadow monster (the current model is V3).
Next up
New Look!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.
Alone Together....
not the greatest house, but it's a house! :D
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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