Game
Academy Z: Beginning of the catastrophe

5 years ago

NEW VERSION

-Sdded story mode cinematic

-Added night mode

-Lantern implementation

-Selection menu redesign

-New scenario "airport"

-Environment objects added

-Change of lighting

- Minor bugs resolved




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Next up

New combat system, i will updated soon, follow me in twitter for more! https://twitter.com/StudiosSwjc

working on some stuff

Explotion!

free mode (Alpha)

vehicle driving (free mode)

2 vehicles capable of being driven

Changing costumes

Visual effects added

Particle effects

Molotov cocktail added

Sound effects added

Multi language support

The free mode has been implemented, you can explore the island (even incomplete) with this some vehicles can be driven, starting with this, later the story mode will be implemented, the vehicles can be driven only in the free mode.

Molotov cocktails have been added, an easy way to annihilate the hordes, these can be bought in the store.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^