Game
Undertale Engine NEO
1 month ago

New version up! Features the new dev menu!




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Happy to report the Ruins Trial area for my undertale engine got updated with a new room! I am remaking the whole ruins with full functionality to show off the possibilities of this engine!

Engine update! I have implemented a very useful in-game developer menu! Its extremely useful as dealing with loading and saving + having to reload the whole game to test anything cant be quite bothersome!

I cant believe im this dumb. I updated the game in a new version where you literally were stuck at the start. I love programming

Hello! Welcome to my Undertale Engine! It features every feature that an Undertale fangame needs! You're free to use it without credits! Make sure to get the latest release from Github. On the page, just click code then download: https://github.com/naguiramiu/Undertale-Engine

New version is up! Fixed some movement glitches and cleaner menu UX/UI

Small update, massively increased performance when saving significantly large savefiles with the "ENCRYPT_SAVEDATA" flag on. There shouldnt be any stalling now. This was only felt with saving many giant files at once, but has been dealt with either way.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)