1. Camera and door power are seperate
2. Door and Light buttons are changed
3. Office is a little darker
4. Boiler room movement button is placed lower (the width of the office is shorter for optimization purposes)
5. The office is horizontally flipped (basically to show that there is a room for the boiler room [also works better for the story])
Next up I will work on the cameras and the animations
(Also Max Power will be different on this update)
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