Game
A PALADIN'S TALE

6 months ago

New Year, New Goals!! (January 2025 Devlog)


Hi everyone! I'm back! Hope you have had great holidays! Anyways, time for an update about the game!

I finished the giant dungeon that I mentioned in the previous devlog! Which means development will be smooth sailing from here on out! Hopefully pushing for a release this year! (Finally, am I right?) Things pushing me down in life have lifted, giving me more free time and the motivation to continue working on the game and hopefully give you more updates and things to tell you about the game...

Anyways, enjoy the screenshot of the dungeon! I wonder what was inside that treasure chest?

Until next time everyone! Have a good one!



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Slowly, but surely...

Crossing this lovely bridge!

Flying around in an airship!

(I forgot how fun it is to make games... It's been 3 years since MLP RPG 6)

What a nice town.. Looks peaceful!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).